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Rekon Project: 3D Reconstruction from Photographs

 Description

    Rekon is an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters.
    The basic idea is to let the user draw 2D geometry on the images and set constraints using these drawings.
Once a satisfying 3D model is reconstructed, its color textures are extracted by sampling the projected texels in the corresponding images.
    All the textures for a polygon are then fitted to one another, and the corresponding colors are combined according to a set of criteria in order to form a unique texture.


Participants


Examples

Note: The reconstruction times given is the total time taken to reconstruct a model. The time taken to solve the systems of equations to compute the primitives 3D positions is insignificant compared to the interaction time. These examples show that even if the 2D primitives drawn on the images are not really precise (we don't use any zoom), the result is still fairly complete and accurate. Furthermore, our images have a small resolution (640 by 480 at the most) in comparison to images used by other reconstruction systems but our results for 3D geometry and textures are quite satisfying despite these imprecisions.

If you have trouble viewing VRML files, here or there are a few relevant references


 Models from other reconstruction from photographs projects