Nicolas Bergeron

Graduate student in Computer Science (Graphics)
Université de Montréal
Member of the LIGUM
bergerni@iro.umontreal.ca






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Master's project


Undergrad Project (Ift 3051)









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Research Interests
    3D Reconstruction from a Single Image
    3D Tools for Digital Compositing
    Real Time and Realistic Rendering


Research Projects
    Animated Mattes Relighting

    Master's Degree Project
    Research Director: Pierre Poulin
    September '03 - December '05

      Description

    • Live action composite video relighting using virtual lights in a 3D environment as used by artists in 3D cartoon animations.
    • Normalmaps, generated in real time from a video sequence, are used to relight images using OpenGL.
    • This work is done in collaboration with Discreet Image Science Team.



    Photon Mapping in Dynamic Scenes

    Undergrad Project
    Research Director: Pierre Poulin
    June '02 - January '03

      Description

      Photon mapping algorithm implementation in Tachyon, a parallel ray tracing system. In dynamic scenes, illumination is updated without the cost of tracing every photon by using the Halton sequence properties.


Other Activities
    Teaching Assistant in various programming courses (Java, C++, OpenGL)
    Sports at a competitive level (Basketball, Tennis, Volleyball)
    Traveling, Hiking, and of course Programming

Scholarships
    NSERC Industrial Postgraduate Scholarship (2004-2005) (21 000$/year)
    NSERC Undergraduate Student Research Award (2003) (6 000$)