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From: rap@coconut.cis.ufl.edu (Ryan Porter)
Newsgroups: comp.graphics
Subject: Re: DMORPH
Message-ID: <1pqlhnINN8k1@snoopy.cis.ufl.edu>
Date: 6 Apr 93 01:14:31 GMT
Article-I.D.: snoopy.1pqlhnINN8k1
References: <1993Apr3.183303.6442@usl.edu>
Organization: Univ. of Florida CIS Dept.
NNTP-Posting-Host: coconut.cis.ufl.edu
In article <1993Apr3.183303.6442@usl.edu> jna8182@ucs.usl.edu (Armstrong Jay N) writes:
>Can someone please tell me where I can ftp DTA or DMORPH?
DMorf (Dave's Morph, I think is what it means) and DTax (Dave's
TGA Assembler) are available in the MSDOS_UPLOADS directory
on the wuarchive.
They are arjed and bundled with their respective xmemory versions,
dmorfx.exe and dtax.exe, you can also find a version of aaplay.exe
there, with which you can view files you create with dta.exe or
dtax.exe.
I downloaded the whole bunch last week and have been morphing
away the afternoons since. The programmes are all a bit buggy and
definitely not-ready-to-spread-to-the-masses, but they are very
well written.
The interface is frustrating at first, but it gets easy once you
figure out the tricks.
I have noticed that dmorfx will crash horribly if you try to morph
without using the splines option. Not sure why, since I don't have
the source. I think it was written for TP 6.0.
If anyone else comes up with any other hints on getting the thing
to work right, tell me; it took me several hours the first time
just to figure out that if I just used the durned splines then
it would work...
>JNA
>jna8182@usl.edu
-Ryan
rap@cis.ufl.edu
dift1010@iro.umontreal.ca